﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "ui_GbmpAutoRecognizeStructureFloorParameterDlg.h"
#include "ElementId.h"

namespace gcmp
{
    class IDocument;

    struct StructureFloorCreateParameter
    {
        StructureFloorCreateParameter()
        {
            isFromSelected = false;
        }

        ElementId buildingStoreyLevelId; // 所属楼层
        ElementId topLevelId;            // 定位标高
        double topLevelOffset;           // 顶部偏移
        std::wstring floorFamilyName;    // 楼板族名称
        std::wstring floorType;          // 楼板类型
        bool isFromSelected;             // 是否按选择范围
    };

    class GbmpAutoRecognizeStructureFloorParameterDlg : public QDialog
    {
        Q_OBJECT

    public:
        explicit GbmpAutoRecognizeStructureFloorParameterDlg(IDocument* pDoc, const ElementId levelId, QWidget* parent = nullptr);
        const StructureFloorCreateParameter GetStructureFloorCreateParameter() const;

    private slots:
        void OnClickOk();
        void OnClickCancel();
        void OnMoveRequested(const QPoint& cursorPos, const QPoint& offset);
        void OnWorkLevelChanged(int index);

    private:
        void InitComponent(const ElementId levelId);
        void ResetFloorType();
        Ui_GbmpAutoRecognizeStructureFloorParameterDlg m_ui;
        void ResetLevel(const ElementId thisLevelId);
        std::vector<ElementId> GetSelectedElements();
        IDocument* GetDocument() const;

    private:
        StructureFloorCreateParameter m_param;
        IDocument* m_pDocument;
    };
}
